about me
Independent engineer & maker building curious things.
I'm Gaël, a camera engineer and maker exploring software, hardware, and playful ideas through personal projects.
See my projects
selected projects
experience
Independent Developer
Building software and hardware projects spanning cameras, wearable electronics, ML/AI and games.
Apple: Camera algorithms
Developed and shipped image processing algorithms for the iPhone camera. Areas of focus: improved HDR scene capture and rendering, improved local tone mapping. Research and development for future camera designs.
Apple: Camera image quality
Image quality tuning and evaluation for iPhone cameras. Designed tuning workflows and tools, and managed the tuning team for the iPhone 14 Pro cycle.
Prototyped end-to-end pipelines to evaluate IQ of future products, combining hardware ISP simulators and on-device software pipelines.
BlackBerry: Camera image quality
Image quality lead engineer for high-volume smartphone projects.
STMicroelectronics: Imaging applications engineer
Image quality tuning and project management lead on high volume smartphone projects.